Knowledge is Power

Creative ICT education and computing skills training for young people.
A complete program leading to workplace and academic success. About this Curriculum

Book Three

What is in Book Three?

Module 1: Discovering Types of Information

The study of various types of information and how they can be understood and effectively used. Study of calculating, information storing, measurement, etc leads into LOGO-based programming, designs and control processes.
  • Adventure One: Let's Discover How Information is Stored
  • Adventure Two: Let's Discover Counting and Calculating
  • Adventure Three: Let's Discover Placing Items in Sets
  • Adventure Four: Let's Discover Measuring
  • Adventure Five: Making Shapes and Lines
  • Adventure Six: Let's Discover Open Office Spreadsheets
  • Adventure Seven: Let's Discover Worksheets and Graphs

Module 2: Looking At Shapes and Sizes of Information

This module enables students to explore ways of organizing, creating and communicating information, including integrating text and images and sound. It introduces students to multimedia communication: blending several media types together to enrich communication.
  • Adventure One: Let's Look at Information
  • Adventure Two: Let's Look at Pictures
  • Adventure Three: Let's Work with Pictures
  • Adventure Four: Let's Look at Digital Sound

Module 3: Manipulating Environments

This module introduces the student to ways of using a computer to learn about and to practice science and investigation.
  • Adventure One: Let's Communicate about Our Families and Ourselves
  • Adventure Two: Let's Communicate about Our Relatives
 
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ITCA Education Program
Information Technology for young people
Computing skills
ICT /computing for workplace skills
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